
But then they drop missiles like candy anyway. most enemies either require a counter to beat quickly or have a shell that bounces off the missile anyway, so I never use the things except when I'm unloading on a metroid or shooting a swarm of bugs. Meanwhile I am almost perpetually at max missiles and the game keeps throwing missile capacity upgrades at me and missile refill stations. Even when using it on obstacles I'm supposed to use it on, my meter bottoms out super fast. I've got the rapid-fire thing that consumes my meter now, and the balancing on the resources feels super weird. Like, I see the idea they're going for, but I haven't found it super interesting gameplay wise. The counter becomes less forced the further and more powerful you get* into the game, if that helps
#Axiom verge 2 all items plus
Plus a difficult mini-boss that gave me morph ball jump. Explore two connected worlds, wield ancient tech and question reality in this sprawling Metroidvania. Feels like anytime it wants me to use it I have to scrape by for energy constantly and it doesn’t really add much to the gameplay. Get the latest news including trailers screenshots and release date from the official PlayStation website. I do hate the power up that allows me to tank damage by eating my meter that is needed to counter certain enemies. I’m having fun with the game, though I do feel the melee counter system feels a little too… forced? Don’t hate it, but don’t particularly like it either. I’ve actually decided to finally play Samus Returns after owning it for awhile because of this thread. So ultimately, Heaven in this world is just another universe on the tree, all the messing around with universes in the backstory caused an "overflow" of souls, and the story is about about both keeping it from collapsing and freeing the souls trapped in "detention" so they can properly enter the afterlife. Then you have Samara going missing described as a "family tragedy", and when that interviewer goads Indra into saying they're just estranged, Indra is described as refusing medication. Meanwhile, part of Amashilama's motivation comes from her belief that there is no life after death. Looking at the notes, Trace talks to Hammond about the how they could get proof of the afterlife, but you'd have to die to do it. Those communications were coming from the afterlife. Seeing the scene of flesh Indra meeting up with them after being blasted made me realize.


If Hammond died three days after entering this new world, who were you talking to? And for one, how did Samara get transported there along with everyone else if she wasn't part of the Antarctica team?
